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Originally Posted by Septimius Severus
Regarding your above example, if I understand correctly (and I am guessing the I,S,W refer to the captains bids), I've spent 2 traitor points on Mad Francis which is why I have won him rather than Wrana (SS stands for 2 bids). And the traitor point bids on Mictlan and Helheim have cancelled each other out so those players remain loyal to their teams.
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Correct.
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Any thought given to how the co-opted player might feel about playing the traitor role (given they have no choice in the matter)? Especially since that player would be the subject of immediate attack by his compatriots if discovered.
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I'm hoping that since players are signing up for a Traitors! game that they will be willing to accept the game premise = ).
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Hmm, as an aside, I guess the object of your pretender point bidding and the various point schemes I've seen for nation selection is an attempt to ensure fairness in the competition for the perceived "power" nations. Looks like it might be useful in non-team games especially, not so sure if it is the optimal way to go in team games though. I do wonder if it doesn't favor veterans or more experienced players (especially in non-team games), as rank noobs would not be well versed in pretender choices, nation selection, which nations are "better", and the many subleties of pretender design.
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Well, experienced players may be better at bidding for particular nations.
However, I think the minimum points is useful for all players. In the countdown game, there was no mictlan, sauromatia, or hinnom.
This lets some of the lesser played nations get played on more competitive basis.