Re: new items in the Dom3 progress page
Oh dear is fear going to be overpowered now. I mean, it was already good, and that was with it getting stealth parried? Wow.
As long as they're fixing things, how about fixing Sauromatia's broken poison archers. Or immortals routing in dominion, dying (assassination or cut retreat routs), and not resurrecting in the capital. You know, stuff that's actually broken.
I mean, don't get me wrong, the increase in #spells is awesome. But the May updates mostly looks like stuff that could be accomplished by modding, and likely already were (if anyone noticed there were problems). (The lab/temple thing is an improvement, I'll grant).
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