Re: Archers and decoys in MP - questions to experienced players
Wow, excellent breakdown of the subject. A couple of minor questions.
On the subject of "keep firing into it until either them or the target are dead/routed":
Shouldnt ammunition and rate of fire come into play? Some have 2, 12, 15, 24 but Im not sure if any can quite go the full number of battle rounds
The targeting formula apparently makes a difference between straight line-up or angled? So lining up archers for "fire at archers" at the top of the screen works better if the enemy is also at the top of the screen (like the AI likes to do it). I know its formulaic but I like to think of it as line-of-sight
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