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Old July 28th, 2010, 08:02 PM
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AdmiralZhao AdmiralZhao is offline
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Default Re: OT: Starcraft II and Elemental

Well, perhaps I shouldn't be too hard on the campaign. They have some neat levels (a volcanic planet where lava regularly floods the low ground, a high UV planet where conditions change radically between night and day). And it is all very professional; it is not like there are any technical flaws in the missions. But they are not the all our slaughter-fest, macro heavy, total war missions that I know and love from BroodWar. Rather they tend to be fairly simple and easy, and the experience reminds me of playing Plants vs Zombies, i.e. somewhat enjoyable in a brain-dead, time-wasty sort of way.

What really gets me though are the cut scenes. So many cut scenes. So much awful dialog and so many cliches. So many shoulderpads. It's like they can only do so many characters/settings, or perhaps like Warhammer/Warhammer40K; every character type or aspect in one setting (WoW) has to exist in the other setting (Starcraft) whether it makes any sense or not. So we have protoss temples that look like Night Elf temples, and Prince Arthas as Prince whatever of the Dominion, and what is quite literally a dwarf running your upgrade center.

And why is Kerrigan wearing heels and lipstick? And why is she personally fighting on the front lines? Is this really what I fought the Broodwar for? I don't know. I just wish they had done something better/more creative with 10 years and who knows how many million dollars.
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