Re: Ideas how to improve WinSP MBT/WW2 !
We have discussed another issue at SPR and suggest improving the accuracy of supressive Z-fire.
At the moment, Z-fire is very dangerous at distances up to 5-6 hexes. Firing squad target a random hex in a big area around the target hex and thus is very likely to supress or even cause casualties in friendly squads.
At distances of 1-2 hexes this becomes ridiculous. Z-fire can target a hex almost behind the firing squad.
It's hard to believe a realworld unit would be spraying bullets and shells like this. If a unit is given a direct order to "supress that building" it won't spray through all the bushes in 200-meter area around it.
To counteract improved accuracy, Z-fire can be made less effective in terms of supression points generated.
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