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Originally Posted by Squirrelloid
I'd say the RoS in the other battle was painful, but really, the only painful part was losing the air boosters. Everything else I lost was just eating upkeep at this point.
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I certainly agree with that; it hurt a *lot* more to lose 300 gems worth of summons and gear. And though it's a small loss in comparison, I'm still irritated that I forgot to script returning the previous turn on the mage I teleported in to protect against mind hunts and lost two S boosters. I can pretty much be counted on to do that once per game.
Quote:
Originally Posted by Squirrelloid
(Although one of these days I'm actually going to get a tartarian cyclops from tart gate so i can cast AoG on turn 1... That's probably my single biggest frustration at the moment - no way to cast defensive spells immediately.
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I've noticed that. You didn't want to try summoning a cyclops? I don't find them very appealing SCs but they're good E spellcasters.
Quote:
Originally Posted by Squirrelloid
Should I thank you for building forts for me, btw. =)
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You most certainly should! It's not every opponent that would demonstrate such courtesy and sense of fair play.