Thread: Wishlist Capturing Objective Flags
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Old August 10th, 2010, 01:41 PM
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Default Re: Capturing Objective Flags

I did think about the code issue when I was writing this. I was thinking about how units sit on abandoned equipment for a whole turn before the equipment is destroyed. But only you guys would know if something similar for V-hexes is feasible, and only testing would determine if it was stable.

This is not a big issue, just a possible improvement. The game is very stable and works great. And I prefer a stable game than a 'improved' game with bugs.


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