Thread: Max Points
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Old August 13th, 2010, 03:24 PM
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Default Re: Max Points

Not that often though once they reach God status of mid 90s experince when I think the game engine starts to fail.
May be wrong as just observation but exp effects
Shots
Accuracy & thus overpenetration for armour
Detection of & by enemy units, sees & conceals better.
Rally at least if gained through a campaign, higher shrug off suppresion a lot easier.
Evasion of incoming fire.

In my view around the 100 mark becomes silly squads take point blank fire & shrug it off, tanks & helos dodge missiles consistently etc. So it becomes a lot easier to keep them alive & the experince keeps climbing making it harder still to get them.
They might get less reward from it but they are killing machines so it climbs fast, esp WW2 armour get it to 120exp or so you have double the shots allowing several 2nd & 3rd shot on targets in a turn just remember to buy some ammo resupply they may well need it.
So if your campaign is of any length need to sell them if you are playing near the limit or AI cant purchase enough forces.
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