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Old August 16th, 2010, 12:22 PM

Thanatus del Dragos Thanatus del Dragos is offline
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Default Re: Mod nation Idea

Brainstorming. My idea for the "Nation" isn't so much about the people in it, as the idea of a Great Ancient City destroyed and reborn. So my Mod(s) will focus on the idea of the Ancient City itself at the center, not a specific race or people. In fact, they will be very different from age to age, but will follow a history with the City.

EA Nation: Ul'Darath, The Grand City.

My Idea of the EA version of my nation is that it is a great city state ruled by semi-divine children of Titans. They care for the peoples every need, the people never go without food, the Gods keep the cold wind away, and they've never known war, until now. But, becasue the people are so pampered, the humans of the land are going to be weaker and dumber, less skilled, and have few good arms. So many of the troops will be cheap and crappy. But, they will also have access to fewer, but powerful Titan-born units with mystical skills and knowledge. I'm thinking of creating size level 4 Cyclops and Titans units for this purpose. So far, I have done 0% work on this EA nation. I want to add some more fantastic elements to the natioon, but am kind of going blank, I will have to look in my mythology books.

MA: Ul'Darath, City of Refuge

The Ancient City of Ul'Darath was sacked ages ago by the army of Ermor, and all of it's people were slaughtered and scattered. The city sat in ruins for centuries until refugees from different lands started to hear the call of the Awakening God of the Ancient City. Now, without the god kings of the earlier age, the wind blows cold in the city. The Hoburg were the first to answer the call and are it's most populace people. Next, Svartalfar bring the secrets of Hel with them arrived and took many wives of the Hoburg. Next came the Rui, human barbarians that have warred with the Jotun and lost. From the destroyed nation of Fomoria, Firbolg arrived. These Firbolg have been changed, bitter and tough from their wandering, they have become bandits and pillagers, but they have brought with them the secrets on the Nemedians and have pledged themselves to the Ancient City and it's Awakening God. Last came the Tharsin Giants, descendants of Avvites and Horites of Hinnom, and with them Grigori secrets. Strange and diverse people, united under the Awakening God.
I have the nation created and it works, have one hero, no spells and no sprites made.

LA: Ul'Darath, City-State Reborn

The centuries ago, many refuges of many races and nations came to the Ancient City as a refuge. They united both spiritually, and physically, mixing bloodlines. The Darthi people may look very diverse, from Dwarfs, Men, to Giants, but they all share a strong bloodline with each other. After the bloodlines mixed, the Darathi people started to segregate themselves according to size, the small married the small, etc. The small Darathi Folk, the Dwarves train as warriors and smiths, the Men of the nation pursue scholarly task or highly skilled soldier professions, such as knights or mages, and the Darathi Giants are the political and spiritual leaders of the Ancient city. The Dark Citadel is a vast library were the Darathi Archmages studying ancient magic, divining the future and speaking to the dead. The people of Ul'Darath are united, and the Ancient city is reborn led by Priest Kings in golden armor, surrounded by vast armies bearing the golden cross once again. I have this nation mostly made made and it work, no heroes, but all the sprites are done. Need descriptions, national spells, and heroes.
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