Re: OT: Starcraft II and Elemental
I had a bad feeling about elemental when I saw the factions were like Kingdom of Galdor, Kingdom of Minos, Kingdom of [insert generic fantasy sounding name]. And I am making those up b/c I don’t feel like looking to see what the actual ones were but they were just as bland and indistinct. By way of contrast take a look of the old map of the World of Greyhawk for some inspiration – Hold of the Sea Princes, Caliphate of Ekbir, Bone March, Abbor Alz, etc.
And I am guessing in Elemental one will have some generic trade bonus, one will have a generic research bonus etc. Stardock is like a soulless robot. I like the flavor and eccentricity of games like AD&D (1st edition) or Dominions, with all the weird rules and exceptions that make it difficult to reduce everything to numbers. Stardock games feel like spreadsheets with shallow-cliched themes pasted on.
I pre-ordered elemental and cannot get it to run on my laptop so I am the first to admit I could be wrong. But hearing these reports seem to confirm my fears that it is going to have as much flavor as a rice puff.
__________________
i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
|