Quote:
Originally Posted by sector24
Some of the more disturbing stuff is that the "random" maps are not random. The goodies huts are random but you always get some starting resources nearby like fertile land.
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This is much like Civ IV. The default random map generators put a lot of additional resources near the player's starting location.
Quote:
Originally Posted by sector24
However the land mass is seeded, meaning that the ocean, mountains, forests, etc. are all static. Kind of takes the wind out of exploration.
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By seeded, you mean a same seed gives the same result, not that it's always the same seed? Please?