Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Recruiting!
Ok, I've attached the mod to the first post. This will be the only mod you need active when creating your pretender since it incorporates CBM and EDM. Please let me know if you notice any errors.
A couple small things. I didn't consider that giving sailing to an aquatic unit let's them sail onto land and promptly die after fighting any battles. So I removed sailing from the two aquatic WQs (left it on the amphibious one). I also want to note that tarts will not have that annoying shattered soul attribute.
Also, I gave all eligible nations tart summoning spells in case we get a last minute player or someone wants to change nations.
The game is on the llamaserver and is called Momentum3. Currently I have the Streamlands map that was already on the llamaserver selected. I believe we used random starts in CF 3 and that went ok but I attached a sample of possible fixed starts to the first post, in case there's a preference for that.
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