Re: Preponderance 2 [epic team game returns!]
			 
             
			
		
		
		
		I was recently asked to clarify my position on the various house rules to be enforced in this game.  In the interest of transparency, I decided to just enumerate all the points here for everyone to see: 
 
Bogus orders - "Bogus" is understood to mean the group of indy units which attack your prov in response to the Bogus event.  If these units are captured by a player, their special (very dangerous) orders cannot be copied and transferred to any other unit you control 
Sickle farming - Most simply, you cannot contrive to use the Sickle only as a gem-generator.  Its gems must be generated as a side effect of direct combat in uncontrolled situations against a legitimate, resisting enemy.  Usage on indies is acceptable, so long as you make a serious effort to capture the province. 
lab filling - You cannot send items to another player with the explicit purpose of filling up their lab which would, in turn, prevent them from forging any items that turn. 
undead mages/priests - Life After Death allows the conversion of expensive mages and priests to upkeep-free undead.  This spell can thus only be used under the same conditions as you might use the Sickle. 
giving up without fight - This rule is generally intended to keep players from handing over their territory to a 3rd party in order to prevent its capture by enemy forces.  Since players often have to sacrifice territory to defend other key locations its hard to prove this.  So, I will only say that each player must do their best to defend every province they control with the resources they have. 
staling - I assume this means intentionally staling to disrupt the game.  Again, hard to prove. 
not talking to your teammate - self explanatory 
revealing IDs - self explanatory 
 
 
Everyone feel free to comment on what I've written above if you dont like something or want further clarification.  These are only my personal ideas - whatever you decide on communally is what I will enforce in the game... 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
            
			
			
				
			
			
			
		 
		
	
	
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