Re: spotting when turning around your units
There are still the problems you noted - I would say that neutral steer has the only advantage that you can turn on spot, but still you throw off your aim, kick up dust etc. - so still the enemy gets the shot.
I would say details like this can be easily overlooked with a "one size fits all" hull move = movement.
Then it might require right-click on turreted vehicle meaning just turret move and say shift+RC (or 2nd RC in the same direction) hull move?
Would again up the value of turreted vehicle a bit, even in defense (you can sector search without turning the vehicle).
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