Quote:
Originally Posted by Ignus
Thanks for the clearing that up.
I found another question: As an aquatic race, what do I do when I start a game in a very small area of water? Is it advisable to just cleave a way across land the the ocean and risk the other players panicking and going to war, or do you try to do it via magic? And if so, what's the best way?
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It's all the way up at Thaum 6, but you might have a look at
http://dom3.servegame.com/wiki/Imprint_Souls, which can target water provinces (probably more effectively than land provinces, even.)
Also - re: forts, the other caution I'd give is that you can potentially suck away all the resources from surrounding provinces if you build too many nearby high-admin forts, which can present a problem if e.g. you wanted to recruit a mage from a magic site there.