View Single Post
  #15  
Old September 13th, 2010, 08:43 AM
Stavis_L's Avatar

Stavis_L Stavis_L is offline
Second Lieutenant
 
Join Date: Sep 2008
Posts: 466
Thanks: 35
Thanked 95 Times in 60 Posts
Stavis_L is on a distinguished road
Default Re: OT: Master of Magic unofficial patch v1.40f

Quote:
Originally Posted by NooBliss View Post
Btw. How do you deal with the impossible AIs?

So far, I've found four tricks that work more or less reliably.
1) Take all Death picks, rush enemy wizards with wraiths, then research death knights and get these you couldnt reach.
2) Take all Nature picks, rush with Gorgons. Not as reliable tho, but Nature gets some cool stuff later.
3) Take halflings and some Life books. Pick Warlord if you feel really mean, rest is optional. Halfling swordsmen with Heroism and some Healing conquer indie cities eaily, then you get Slingers and kill all enemy Wizards you can reach. Then research some big guns and win.
4) Take Sorcery, probably High elves (for extra mana), allocate everything to casting skill until you can cast Air elemental. Then kill everything.

Any other ideas? Other than 'start the game again and again until you spawn on a big island'?
Do flying boats still work? All I remember is that eventually I just cast the permanent flying spell on a bunch of warships (the ones w/the catapults), and they were pretty Uber vs. most conventional troops.
__________________
A nation mod I created:
Mistica: A Magocratic Police State
Micro-mods by me you might find useful:
Brainless Soulless - a fix for Life after Death/Ankh "exploit", Bogarus Scout Fix
Reply With Quote