Re: Better Know a Pretender: The Green Dragon
Interesting. Both stealth and flying are very useful for raiding. Raiding is what the late game is all about.
Teleport/Cloud Trapeze become more important than flying for the initial attack, but flying lets you move more unpredictably and avoid getting trapped. Stealth lets your raiders vanish, making them immune to most counterattacks.
I see them used less in the early game. Stealth is almost useless during expansion. There's almost always some province you can attack or a way around the impossibly hard ones. Flying is mostly useful early on for quickly reaching unclaimed indies, somewhat negated by early flying troops being pretty weak.
In the early wars both are useful for blitz attacks. Striking most of an enemies lightly defended rear provinces in one turn.
I'm not sure where the claim that "you arent likely to see it used much as a strategy in most mp games on this forum", unless you're discounting all the above as not a strategy?
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