Really large games should probably not be played to decide a winner. Even if there is one, it causes arguments. Should someone be called a winner, and allowed into the Hall, if they won just by holding out longer than everyone else? Should they be able to win by turtling? By being able to stand more micromanagement than other people? Some say a win is a win, and others say it violates the concept of a strategy game.
On the other hand Ive hosted and played in many games that went over the 100 turn mark and I thought they were fun. And Im well known for loving really big maps (my site is about the only place to find some). It makes the devs sigh, but yes I like those games. Especially since it empowers some of my favorite races to use strategy and tactics that cant be used well in smaller games.
But I will concede that such games should probably not be played like usual games to see who is the winner. They should be played more just for the fun of a very different game
