Re: Building and Infrastructure possibilities
It would seem to be a different direction. I like to play with mods that add gods, add magic sites, add heroes, add summons, add nations. But Im not that interested in how they balance. Also it would be more freedom to do it just for fun then maybe worry about a balanced version later.
I had an idea kindof along these lines for the Watcher mod and other DM mods. But it was more to add random events. Create something tiny and super hidden that can be randomly scattered around a map. Then an external program could randomly based on time or on events in the game log, edit the mod file to change them into something else.
But your plan seems more elegant. And very creative.
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