Re: Time travel s/f mod (need help).
Using Mobhack, and swapping graphics between WinSPMBT and WinSPWW2 there things you CAN do, and things you CAN'T.
You can make hyper accurate weapons, radar controlled AA guns, ground radar, TOG and laser sights, powerful tank guns that will pierce any armour.
You can make basic ATGMs, they're in the game. (X-7 Rotkappchen).
You can make ATGM carrying vehicles.
You can make assault helicopters, observation helicopters and helicopter gunships.
You can make cluster bombs, they're in the game.
You can't make atomic, biological or chemical weapons. There is no code for them, there never was any code for them and as far is I can tell, here never WILL be any code for them. They're beyond the scope of the game, forget it, end of story.
You can't make reactive armour. There is no code for that, and in SPWW2, never was.
You can't make anti-radiation missiles. That capability was removed from the windows version, as far as I know. There is no weapons type. Also in the thirties and forties, as far as I have been able to find out, anti-radiation weapons weren't even a concept.
You can't make cluster artillery rounds.
You can't make surface to air missiles. None were deployed in WW2. The Germans came close with the Schmetterling and the Rheintochter, but neither were ever deployed. The RLM fossicked about with the Schmetterling, and by the time they got serious, the Allies flattened the factories. The Rheintochter was never even tested.
The US Navy came close with the Lark (iirc). But it was a ship defence weapon, and not intended for deployment until 1946-47.
You can't make guided bombs. They were deployed in WW2, the Fritz-X by the Germans, and the AZON and RAZON by the USA, but the Fritz-X was mainly used as an anti ship weapon. And the AZON and RAZON required two aircraft to make them work, and were very inaccurate.
You might be able to make the British unguided AA-rockets, but they were used mainly as port defence, and are mostly not in the scope of the game. You might be able to make the Fliegerfaust, an unguided manpack surface to air missile developed by the Germans, but never tested and not all that useful. It had a range of 500 metres, not long enough for a useful SAM.
And why would you want to use 2000 weapons in a 1940s game? It would be like hunting cows with a sniper rifle.
troopie
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