Re: Battle AI hooks
Oh, sure, it would be nice to add the hooks, but I was trying to suggest something more close to the existing code to keep it realistic.
I do agree that the tactical AI could do better at finding specific weaknesses to exploit and not committing suicide with invulnerability in a poison environment, etc.
I am not so sure I like your AI behaviour, not so much for its usefulness but rather for flavour.
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