Depending on how you play, campaign battles often can be turkey shoots, especially if the human player has the technology edge. Your reward for destroying 50 tanks in one battle of a campaign is likely to face 70 the next battle and so on. A major factor is how the AI uses it mechanized masses. Their vast phalanx of armor charges straight ahead and don't pause to say, "Hmmm...I'm losing tanks that way, so maybe I need to go a different direction." The player can start changing the settings, but you start losing one aspect of realism for the sake of another. I personally leave the settings along, because I don't like the idea of fighting a T-34/76B that acts more like a IS-2, but that is my opinion
