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Crucible - MA, CBM, EDM, fast pace (30 hour hosting entire game) - Running
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October 19th, 2010, 03:00 AM
Valerius
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Re: Crucible - MA, CBM, EDM, fast pace (30 hour hosting entire game) - Send Pretender
Nope, I kept indie strength at the default of 5. So it looks like just bad luck. But like you say, elephants are quite good at killing indies.
Still, it's a bit of pain not to have at least one easy target to start off one's expansion.
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