Quote:
Originally Posted by Kobal2
Quote:
Originally Posted by Calahan
Unless someone has a sensible suggestion of how to keep the info hidden on a llamaserver game (easy enough of course if it was private hosting like PashaDawg does, for those fortunate enough to have played in his games)
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It'd be a bit work-intensive for you, but you could ask everyone to send their pretender design picks and password by PM, create the .2h files on your side and register them all at once. If I'm not mistaken, the game doesn't check or use the pretender file in /newlords once the game has started, the host sends a new one along with each .trn file.
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I did think of that, and while I probably wouldn't mind everyone sending their designs to me, and then I send them to the llamaserver, a potential problem arrises when I have to change every email address to the correct player. As the llamaserver automatically sends the turns to the email address it recieved the pretender from. ie. They'd all come to me.
The problem then is that if I make one mistake with the nation-email matchups, the wrong player gets the wrong turn file, and those secret ID's start to get busted. I can't say I'm one for making mistakes though, as I'd never survive a day in my RL work if I did. But there is a potential mistake there to be made, which means it is a possibility. So if you all think doing that would help enhance the game a lot, then ok. But doing it only keeps info secret that immediately becomes known once the game starts.
Now if the game and the llamaserver didn't automatically tell you which other nations were in the game from the in-game Pretedner screen/web status page, then it'd surely be awesome keeping nations secret until you found them in-game

But otherwise, I'm not sure the gain vs potential loss ratio is worth the hassle. (loss being a complete re-start and nation re-roll if I get an email address wrong)
Edit -
Just realised getting the email address wrong wouldn't actually reveal ID's, since if a player got the wrong turn file, then he/Fantomen (

) still wouldn't know which player the turn file should have gone to. But it would still give design / Pretender / start location info away etc, and that in itself is bad enough.