Quote:
Originally Posted by Bananadine
Cripes, a commander can have 334 hit points, 20% regeneration, 30 morale, 21 protection, ethereality, zero fatigue gain, a vine shield, and an ELIXIR OF LIFE and still die from it! After the dead ones have already "routed"!
I guess I need to use charcoal shields instead, from now on. Or some kind of berserker suit. 
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Many have lost dozens of SC's from the auto-kill design flaw. Many have requested an adjustable battlefield turn setting because computers are so fast and powerful while continuing to improve. There's several methods in which the developers could properly fix this issue:
1) an adjustable battlefield turn setting
* because we want to watch those battles which last 140 turns instead of auto-kill at turn_75 !
2) change the auto-kill into auto-retreat thus the battle still instantly ends on turn_75 and forces unit(s) to appear in neighboring provinces.
3) Battle ends with attacker(s) sitting on top of the province yet not owning the province and defenders underneath. Basically the same as what happens when a stealthy unit is within an enemy province yet no stealth thus forcing the battle to continue next turn.
All we can do is keep praying Illwinter can provide us one of these fixes.... until then our beloved SC's will continue to have meaningless and unfair deaths.