Nobody is going to stale. If you are looking at a completed, ready to send in turn, please delete the .2h (or move it to some other folder), as it may complicate things down the road. The game builds .2h files on top of existing ones unless there is no existing one, in which case it builds from scratch. There is technically nothing wrong with using the old ones, but should be good form in these cases to cut down on chance conflicts of unit ID #s and such. Llamaserver has your old (previously sent) turns.
Anyone who looked at turn 16 and has a .2h saved for that turn needs to delete it, as that
will cause conflicts.
I have tried some variations of sharpaxe and veraticus and will waste no more time with this. Tell me the name of his pretender and I'll try that, but I think you should just move on with the game. Sorry.
