Thread: Mod CBM 1.7 released
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Old November 11th, 2010, 10:07 AM
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Default Re: CBM 1.7 released

Dimaz, I like your suggestion re. making house rules to deal with gem gens instead of removing them.

I think same can be made for SDRs and hammers, so for example all my future games will have a 20 pieces cap per nation rule.

So, If you, or someone else could volunteer to make a CBM 1.7 version w/o these changes (gem gens, hammers + SDR) it will indeed be the version I'd be using when hosting games. I think if CBM had a technical way to enforce this it would have, but for MP games (with house rules) we can trust the players to adhere to the rules.

makes sense?
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