Re: CBM 1.7 released
Sure, but why deal with it? Removing gem gens, hammers etc makes nations more unique. And it's what we want. Tartarians should be removed too and national troops boosted. I really want to see nations being still same nations even in late game. Not some homogenous mass that specialises in S and D. And uses all E to make more and more hammers or gear for tartarians.
Of course this requires more solid changes in nation balance, as you will have to rely more on what you get, especially mages that won't be so easily boosted. CBM without same changes may be made if someone desires, but here we should just accept those changes and see how to make the game more balance with those changes included. So item/ritual prices/levels and national changes.
We all know QM does not like unthematic changes, so the room is really in:
- prices
- stats
- randoms [% chance]
- national summons [also: prices, stats, randoms]
- cost of forts/temples/labs
- pretenders [but really, are there any weak national ones still?]
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