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Old November 17th, 2010, 05:37 PM
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Stavis_L Stavis_L is offline
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Default Re: Remove Curses and Horror Marks?

Quote:
Originally Posted by Zogundar View Post
So far I haven't been able to get the weapons to change at all. Weapon 0 isn't clearing the existing weapons, or changing them. I've tried listing as many as 7 weapons and the base weapons remain (At least in the debug mod I've been using.)

And removing items from the construction list doesn't seem to work either. :/

..and I can't get your mod to work. I tried it in the Aran map, but I didn't start in Province 1 (Which was land!) nor did I get unit 123.
*edit*
Oh, that's -map- modding. No wonder that last one didn't work.
Yah, the commander thing is for map modding. It's just so you can see your change easily.

Quick question - are you closing the game (the entire program, not an individual game session) in between modifications to your .DM file? Note that the program only reads the mods when it's starting, so if you change the mod after the program is started, it won't "notice".

Also - are you sure you've enabled your mod in the preferences menu?

If you try this:

Code:
#selectmonster 307 -- lesser horror
#weapon "nothing"
#weapon "nothing"
#end

#selectmonster 307 -- lesser horror
#weapon "claw"
#end
...does that change anything?
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A nation mod I created:
Mistica: A Magocratic Police State
Micro-mods by me you might find useful:
Brainless Soulless - a fix for Life after Death/Ankh "exploit", Bogarus Scout Fix
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