Re: Silicon Wolves, GAME ON! (again) See OP for additional details
Whelp, almighty Sinann is fairly comprehensively screwed at this point.
In hindsight, letting Atlantis gain a beach head in the early game was a big mistake, which let him complement his already powerful units with even better magical beasts. His thugs are numerous and well equipped. I'm not sure what to do at this point, nor what the other nations could do either. I'll of course make taking my forts a costly proposition and make as much of a nuisance of Myself as divinely possible, but without real means to either damage his home or threaten his raiding parties, my end is but a question of time.
The Deep Ones have risen alright. They'll swallow you all.
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Blame it on me - I'm the French.
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