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Old November 19th, 2010, 09:29 PM

codman codman is offline
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Default Re: Russian Long camp: starting force?

Quote:
Originally Posted by Greyfell View Post
Topic says it all really. Going to try out a 40 game russian campaign. My german one went to game 20 or so until a russian light armor swarm made me quit in disgust

pretty big core, my initial thoughts were:

company of T-28 (1938) heavy tanks

company of t-26 (1939) medium tanks

three rifle+ companies, with 107mm mortar and 12.7 HMG

one forward observer team

offmap 122mm type 31 battery

battery of 107mm mortars

Motorcycle + company (the one with seperate troops and motorcycle 'mounts' backed up by T-26 tanks, 107mm mortars, and 76.2 type 36 guns, all truck or motorcycle mounted).

two SP-aa platoons, Gaz-aamg trucks

one company of Ba-10 armored cars

This still leaves me with 505 points. Thoughts?
Having trudged through half of a long Russian campaign, I'd suggest that you might want to consider reducing your SPAA platoons to SPAA sections and adding two 37mm AA platoons. Once they gain experience the 37 are rather good at knocking down aircraft and at closer ranges they can knock out half tracks and light tanks. Once you get lend lease HT's you can bring them forward quickly to cover your troops. The reason I suggest going with the smaller sections was that it was easier to rally them when there was only two and that made up for the lost fire power of having five. I also upgraded them to 37mm as I like to feed them routing troops from a distance to get their experience up. The only negative I really see in any of the long campaigns is that (speaking for only myself) it's easy to get attached to your veterans as their experience can really make all the difference as those extra shots count when the AI mobs you.

Have fun and good luck!

Steve
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