Thank you for your replies, they have all been very helpful.
W/r/t the last suggested bless... I can't do it. a9s4(5)W4 would obliterate my scales. my sacreds are initially cap only and they suck half the year. Plus it doesn't help them in combat that much. Feh. I'd rather go with the titan and take my chances that I can bootstrap something endgame. Or maybe just a cheap dormant/imprisoned sacred statue with mad scales?
I'm glad you all think my archers are fabulous, but I would trade for something naked with shortbows very happily, as long as they were mapmove 2.
anyone know the exact paths on the nature mage +extras I get fairly far down the Conj tree? still looking for death 2 as a fallback.
also I have been prophetizing my scout so I can overtax/patrol with my noble first turn in my test games. Bad idea? I agree the noble has a little thug potential, but in a 19 nation game there wont be too many HoF slots available. seems like a waste when what I really want is an extra castle to pump out more research/troops.
Particularly if I take a level 9 bless.
Also which do you like for points heat 1 or cold 1? cold one is more likely to get negated early by summer. but one of my sacred demons may have heat power. Wish I knew whether niefel on Hinnom would be rushing me....
Thanks again. learning quite a bit.
