Might I suggest that you link some bits around in your tutorial?
eg: The "Vehicle Type :=" bit in the Components chapter, could refer to the Vehicle type in the Vehicles chapter.
Quote:
This determines what a weapon can target. This is what makes a Point Defense Cannon a Point Defense Cannon, because of it's targets. You could design a weapon with the "Point-Defense" Weapon Type, but give it Ships for targeting, and it will act like the normal Point Defense Cannon, except that it will automatically fire at ships.
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Has that been changed? IIRC, ships were not triggering the point defense code, only units...
[ July 10, 2002, 14:16: Message edited by: Suicide Junkie ]