Quote:
Originally Posted by quantum_mechani
Personally, I would be quite interested in knowing how much opposition to the hammer change is on principle, vs unaddressed balance repercussions.
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I don't think the major opposition is due to principle, otherwise SDRs and gem gens would also be more popular to stay. the way I see it there are 2 main balance repercussions though, the first is national balance, by giving nations with mainly earth magic another advantage over the blood and death powerhouses, who usually lack in earth magic for early mass hammer production. the second is item balance, as some items either become too expensive or redundant altogether by forging them without hammers. other items become even better, especially the cheap effective items such as the brands, basic shields like vine and eye, etc, by taking their more expensive alternatives out of reach for most nations, especially in mass quantity.