Re: Vote
Well, I kinda agree too with Rdonj, but I agree with Calahan also.
And making a game with higher gems frequency, btw, doesn't solve the problem Rdonj.
I've said it many times, and I'll say it again, with hammers removed a lot of items need price fixing and a lot of thug based nations need a little re balancing, TNN, Van...
Lowering certain item prices can lead to even more unbalancing than balancing I think. It can give nations that rely on early thugs and SC's like Hinnom, Neif... a considerable advantage in cheaper equipment that they couldn't forge early on with hammers for one.
So keeping the hammers is the lesser of two evils I think.
I'm happy to hear how you think this can be fixed, and what are the actual gains of removing the hammers? Even at this point, with everything being left as it is, thug based nations are screwed, thugs are generally obsolete with high gem required equipment and SC's are even more important which was the one of the points of the CBM, to reduce the importantce of SC's in the end game and introduce some other interesting ways to play.
|