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Old December 2nd, 2010, 07:33 PM

DragonRider DragonRider is offline
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Default Re: Boot Camp - Newbie intro to Dominions MP - Running

Damn. I thought I was prepared for a vampire attack (though I didn't expect it would happen until they could meet up with your ground forces), but a lot of stuff went very, very wrong. Let's see how much I can pinpoint, for my own benefit:

-The ring of archers surrounding my mages collapsed due to my overestimating their range, exposing the rear mages to instant death before their protective spells were even up.
-Most of the Holy Pyre mages were scripted to cast it too late, and the ones that weren't were the ones who died in the first round due to the above.
-The Incinerate mages decided to burn vampires instead of Skratti.
-The knights were positioned to block Jotun Woodsmen rather than to participate in the anti-vampire activities (I thought I was already okay on that front). They didn't even get past the "hold" in "hold and attack" before the fight was decided. I should have just had them rush the enemy.
-There was a lot more Bloodletting than I expected. I really wish it was easier to tell whether or not this actually affected anything. Ditto for all the other magic that was cast, really.
-Those Zmey weren't even supposed to be there for the fight. I was just regrouping them there for a turn. I hadn't even scripted them.
-Why are the paths required to cast Claws of Kokytus so low oh god.

I can't help but feel like I could have most likely won that battle if my scripting and positioning had been better.
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