Re: Vote
The vote options like any vote choice are far too simplistic and shortsighted. I wondered if I should have voted at all.
Hammers - should be removed but only after adjusting everything they affect properly. Forge bonuses to all types of smiths, const sites in the cap for thug nations (yes I know likely unmoddable), gear cost adjustments, etc.
SDR - I see no problem with SDR; they don't take much micro. Unlike gemgens their effect on gameplay is obviously intentional. And if you bellyache about them "generating" gems, THAT'S WHAT ALL BLOOD HUNTERS DO. A B2 mage for 160 gold "generates" half a dozen slaves a turn. This is obviously how a blood econ is intended to work, although the costs might need to be adjusted to find balance. If you want to remove SDRs, ideally what would happen is the formula for blood hunting would start at 90% for B1 with B0 staying as it is. Since this is impossible, I say leave SDRs in.
Gemgens - sure take them out it's certainly a different game without them
Sites - 30% sites aren't the problem. The problem there is ALL alt sites, ALL blood sites, ALL const sites, and 30%+ conj sites. Personally I say remove all discount sites, especially with EDM.
I note Jade Knives aren't on the poll. Why?
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