Quote:
Originally Posted by Executor
Valerius, they would be really nice imo, all resistances, high protection, high HP and mindless. Would be able to capture forts alone too of course. But yes they have terrible stats like Golems, however you add a good shield and a brend weapon.
I think they should be allowed hands, it goes along with late stage thug/sc diversification. They'd be like a bigger version of the Mechanical Giant.
|
Sounds good to me. It's certainly not OP and the greater variety of summons on the field, the better.
SSJ reminded me of something when he mentioned the Momentum 3 rules in the EDM thread. In that game one of the boosts I gave the elemental royalty was 100% darkvision for those that didn't already have it. What about making the elemental royalty either blind or have darkvision 100? It seems odd to me that, for instance, the Queen of Storms can summon blind air elementals but isn't blind herself. Same goes for the earth kings. Then the fire and water royalty have odd situations such as summoning blind elementals but having darkvision themselves. Seems like it would be thematic and a nice little boost to make this consistent and give all the elemental royalty blindness/darkvision (I don't think anyone would argue they're OP and they are in any case unique).
Quote:
Originally Posted by quantum_mechani
I don't see how leaving tarts as they are and restricting them to some nations does much good, especially as death nations are by and large the best nations anyway. If won't change the fact that nations with access will use them almost exclusively, it just means those that don't are fighting a massively uphill battle.
|
Agree completely; I'd rather stick with the current situation than go this route.