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Old December 6th, 2010, 04:14 AM
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WraithLord WraithLord is offline
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Default Re: Vote

Quote:
Originally Posted by quantum_mechani View Post
Quote:
Originally Posted by WraithLord View Post
Tarts are fun the way they are but not everyone should have them. To prevent ppl from taking them you'll need to make them suck and then nobody will summon them
That seems a defeatist attitude towards balance- either they are so good people use them exclusively or they suck and no one uses them.
Yes, I'm basically saying that I'm concerned your suggestion would lead to the latter. Why should anyone pay so much the get a one path lvl4 tart?- If you need level 4 summons there's plenty to go around now that are way cheaper and easier to get. It was the diversity and unexpected nature of what you'd get that made for the "fun" factor.

Quote:
Originally Posted by quantum_mechani View Post
Quote:
Originally Posted by WraithLord View Post
let me see if I get you right, your suggestion consists of:
1. Tarts won't have magic.
2. 50 gems worth of empower would give them lvl 4 of ???
3. Tarts would still have afflictions
4. Tarts summon price would be 10D
That more or less sums it up, yes. Though given for 10d they are quite good troops anyway, the cost for an empowered tart chassis is more like 50 of whatever gems you can spare + GoR cost. I do sympathize with your objection to unthematic nations getting tarts, but honestly I don't see any option to stop that without very unwanted repercussions. To me, having Mackaka get Tarts but not LA Ermor seems even more unthematic than everyone getting them. And allowing high powered death nations privileged access is just asking for trouble. In any case, restricting tarts by nations is more of an and/or suggestion than directly in opposition to changing their magic.

As for the point about removing fun, I admit I get as much fun from rolling randoms as the next person, but there are plenty of places to do that in dominions. You could even look at the empowerment as simply a more round about way of rolling randoms, based on what kind of gems you get extra of from sites. And as much as rolling randoms is fun, so are strategic choices and this seems to actually increase those.

EDIT: Boosters would work as normal, i.e. they would not boost anything unless you already had that path.
ok, how about the following: go even further with the randomness effect - add a certain chance that the summon would backfire. Either not work, or summon horror or some such.
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