Thread: Guide The Artifact Tier List
View Single Post
  #12  
Old December 17th, 2010, 08:50 AM

ExHeretic ExHeretic is offline
Private
 
Join Date: Nov 2010
Posts: 35
Thanks: 13
Thanked 8 Times in 6 Posts
ExHeretic is on a distinguished road
Default Re: The Artifact Tier List

Nice list It is accurate enought to give good idea to beginners of what to forge if they happen to be first at const 8. All the vets ofcourse could make their own list with some personal preferences.

Linking the items to the wiki would be cool. It would also be a pain do.

Some personal preferences of mine (what i would change if this was my list).

There should be tier 0 for chalice, Hammer of forge whore, gate stone and the scepter of 3 death boost

Even talking about rest of the items in the same context with those is insulting.

The sicle is overrated. Whitout some abusive way to use it its not that good. I have seen tarts go down when trying to farm gems whit sicle in battle. Does not casting soul vortex to get more gems sound familiar? Loosing 150 gem tart to get some "free" gems is funny. To the other players

Soulstone of wolfs is good but not tier 1 in my books. The free chaff is not so great bonus. Howl in battles is good but not so huge bonus either. Magic lamp should be tier 1. If you are first in const 8 there is good chance to keep the djinn long enough for him to pay it back. You can't give him gear becouse you never know when he goes puff (Or is it ffup when he disappears, whos knows?) but he is very potent combat caster whitout any stuff. The sword of Aurgelmer should definedly be tier 1. It is one of the very few ways to protect your army from enemy evocations on turn 1 when attacking. And it is 50% protection. Amon hoteph is very strong tier 2 item. It may even belong to tier 1. Same goes for the dwarven hammer.

I havent found many good uses for armor of virtue. Maybe i have gotten something wrong whit it? Not so good for protection and the dude can still be one shotted. Down it goes

Tome of gaia should be whit the other +2 boosters in tier 2. The ankh Also protects mages from death at turn 1. It should be tier 2. What is hammer of mountains doing here? Test to see if readers are awake? Some CBM stuff?

Twin spears are are crap. Together they are even more crap. - 8 to attack and no shield is inferior to almost any reasonable combo. The one with call horror have some value. Down goes the other. Im not too sure about the axes either. i almost never use them. The flailing hands is good for combat caster and should be at tier 3. The summit has 12 attack which is very usefull for some cases. It is also good weapon by other stats too. Tier 3 stuff.

Igor Konhelm's tome has storm power 5 which is guite enought to move it out of tier 5. There are some items in tier 5 which are not very powerfull but are so cheap that they should be used. Holger the Head, Percival the Pocket Knight, O'al Kan's Sceptre, Winter Bringer and Carcator the Pocket Lich belong to that list. Percival and Holger are both guite good in assasinations. Used by defender or attacker. I have even once seen them go against each other in in one fight

It is quite funny to see the items that were once concidered to be game breakingly good at the bottom of the forge list Clam will pay it self back in 15 turns. So if u expect the game to go on longer than that you should forge it.

Alchemist stone can really help if some globals are cast or if someone desides to start the apocalypse too soon

Keep up the good work

Last edited by ExHeretic; December 17th, 2010 at 09:07 AM..
Reply With Quote
The Following User Says Thank You to ExHeretic For This Useful Post: