Re: AI - The Artificial Idiot
@Kref:
I agree with what you say. There are many MP games on all 3 of the large servers. And more in games on peoples on machines. But Im one of those people that doesnt think the MP outnumbers the Soloers.
As one of the main server testers for the game I often requested that anything removed for speed of hosting be set aside to make available with a game switch on the command line. Because servers (mostly MP games) dont tend to care how long the game takes to host a turn. Unfortunately we didnt get that.
BUT part of the problem is in the AI itself. Its linear and general. If you turn on debug and read the log it takes up quite abit of its time. And most improvements tend to be in trying to make it less general. Once you start that it gets pretty involved. There are way too many nations, units, strategies in this game to start trying to take them into account for every action
As to modding the AI the only thing available to us is to try and remove things we feel the AI doesnt use well, and boost things that it does
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