Re: EA Pangea carrion dragon bless and scales.
Pangaea is one of my favorite nations.
Carrion Dragon can be interesting on a large map. Pangaea's built-in advantages of early spotting (flying stealth scouts) and the ability to put out an entirely stealthy army (leaders, mages, priests, infantry, archers, cavalry) can be paired up with a surprise tactic of CD. Use the Pan form of the dragon to lead a stealth army directly to someones capital while they think they are still operating safely in expansion mode. When you get to where you are going, change to dragon and attack the province. This saves you from having to use one action slot to change form at the beginning of the combat. This tactic can get you 1 or 2 early capitals where you can then put time into consolidating the space between them (its not as useful later in the game)
The other thematic pretender, Lord of the Wild can also be used but is a very different situation. He can stealth, or lead, but cannot lead a stealth army due to his habit of gathering maenads. If he does not lead the maenads will drop to the province and create an attack message which is handy for getting totally accurate scouting info but bad for trying to sneak up on someone.
I agree with D4N4. Pangaea is one of those nations that lack the ability to cast their own national spells. Very strange. But Im not big on E9N4. The sacreds of Pangaea are mostly unarmored so I would be bigger on the idea of mage/archer protection if you were going to go with blesses. The Gorgon/E9N4 is playable if you plan to play Pangaea as a marching army and go head-to-head. But if you are playing that, why play Pangaea?
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