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Old January 3rd, 2001, 02:39 AM

Todd248 Todd248 is offline
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Join Date: Jan 2001
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Default Favorite Ship Designs

I'd really like to see some ship designs that other people use.

I love the emergency propulsion mixed with a repair unit. 16 pods and 2 repair units creates a scout that can travel 90 squares a turn!

I use a modified scout design for my other stellar mod ships. Does everyone else out there put a repair module on all of their stellar mod ship designs? I'm not sure if the AI does that. It should.

Here is some of my favorite designs:

Large Sat-
Computer
Seeking parasite
Enveloping Acid Globule
PD5

I dump these on warp points and planets for defense. Some times the AI ships will completely destory them, others it will lose large fleets to them.

Scout - Batteship hull
1 master comp
5 engines
1 solar sail
1 quantum reactor
1 cloaking device
2 repair bays
16 emergency propulsion
1 satellite bay

I use this design to drop cloaked satellites in enemy territory.

Satellite/Mine laying Transport - Dreadnought
1 master comp
4 engines
1 solar sail
1 quantum reactor
20 Sat/Mine laying bays
10 cargo bays
5 emergency propulsion

I can lay 20 sats a turn with this design and carry 40 with highest techs. I think that this is how the layers where intended to be designed and used in the first place, not a layer that can drop 400 mines a turn with only 1 bay.


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