Re: Tech-Grid-Mod
Hotfoot.
There is currently 9 levels of production for each resource.
And 3 levels of monoliths.
The monoliths are not as powerful as they are in the stock game, and almost get outproduced on a 3 to 1 scale for minerals and 2 to 1 for organics and rad's
I like your idea.
check out the facilities file further on down... and see if you think it could work in this mod.
Right now there is 10 familes that can gather resources for the common facilities.
Perhaps your idea could be worked into an advanced trait, for the resources. For the Ship yards I will have to think about that one.
Yep I think it could ( he says to himself )
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Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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