Re: Favorite Ship Designs
Here are some ship designs from a game I played recently. Followed by the research path I used to get the techs, starting MEDIUM tech.
Ship Types (at year 2404.9)
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Attack Light Cruiser
Bridge, Life support/Crew quarters, 6 x engines, 1 x supply storage, 2 x shield III, Combat Sensor II, ECM II, Point Defense II, 3 x Large Mount Phased Polron V, Stealth Armour I
Attack Cruiser
Bridge, 2 x Life support/Crew quarters, 6 x engines, 1 x supply storage, 3 x shield III, Combat Sensor II, ECM II, Point Defense II, 4 x Large Mount Phased Polron V, Stealth Armour I
Light Carrier (capacity 94 small fighters)
Bridge, Life support/Crew quarters, 6 x engines, 1 x supply storage, shield II, combat sensor II, ecm II, point defense II, 2 x cargo II, 17 x fighter bays.
Fleet Support / Anti Missile Ship / LC
Bridge, Life support/Crew quaters, 6 x engines, 1 x stealth armour I, 2 x shields III, combat sensor II, ECM II, 7 x point defense II, 1 x phased poloron beam V
Fleet Support / Repair / LC
Bridge, Life support/Crew quarters, 6 x engines, Repair I, 4 x supply storage, 4 x solar collector II
Fleet Support / Tanker / LC
Bridge, Life support/Crew quarters, 6 x engines, 10 x supply storage, 5 x solar collector II
Deep Probe / Cruiser / Unlimited Exploration, to boldly go where nobody has gone before......
Bridge, 2 x Life support/Crew quarters, 6 x engines, 10 x supply storage, 8 x solar collector II, stealth armour
Research Sequence in detail: MEDIUM start tech
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From 2400.1 to 2403.5:
Ship size FG, Armour, Proj Wep 2, Shield, Point Defense, Proj Wep 3, Ship size DS, Stellar Harnessing, Proj Wep 4, Ship size LC, Proj Wep 5, Sensor, Combat Support, Shield, Armour 2, Stellar Harnessing, Applied Intel, Fighter, Propulsion, Repair, Physics 2, Religeous Study, Ship Size CR, Phased Poleron to 4, Religeous Tech.
From 2403.5 to 2404.9:
Shield, Sensor, Combat Support, Point Defense, Phased Poleron 5, Propulsion, to Armour 4 (for stealth), Ice Colony (in progress....)
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