
July 21st, 2002, 11:09 PM
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Join Date: Aug 2000
Location: Ohio, USA
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Re: Proportions Version 2.4 released
Quote:
Originally posted by dogscoff:
thinking about "exportable" racial techs for trade, here's another idea:
how about a set of components that *aren't* exportable. For example, you have shields V, which is ahead of your enemy and you so don't want him to capture your ship and analyse it. How cool would it be to have the option of an "Unanalysable" Version of the same tech. There would be a penalty (greater tonnage, or or more expensive or something) and probably would require you to research "Unanalysable technology" or something. This would be a really cool trade off, since the ship would be great at first, but as your opponent's tech progresses the Unanalysable components would start to get more and more pointless and you'd have to retrofit.
It could probably be modded (don't ask me how) and might add a cute twist. Opinions?
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This is going in the wrong direction. The current SE IV 'racial specific technologies' system is just a crutch to make up for poor game design. As is often stated on the MOO 3 Boards, 'the laws of physics are the same for everyone'. You might add a tech to make things more difficult to analyze, but not 'impossible'. It is possible to analyze anything one way or another. If you want to prevent your stuff being analyzed, prevent it from being captured with better security measures. Self-destruct devices and security stations, mainly. I wish MM would make Boarding Parties retake a ship that mutinies, or add some new tech to do the same thing.
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