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Originally Posted by Soyweiser
Stay classy Jarkko. I think you have made your point. No reason to keep calling it names.
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Sorry, my intention was not to call any names. Last time I checked the z7 dom3mods forum main page the name "The Cesspit" had been placed at the top of the forums. I wasn't aware it hadn't been placed there by the forum owner (as for some childish reason I still seem to be believe). Many boring people, including me, tend to take written words seriously.
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But I'm not sure if QM checks this forum. I think he does. But posting at the other forum does get a quicker reply. (And it makes it easier for him. He doesn't have to search all over the place for bugposts).
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I never asked for a reply, but of course I certainly hope he will notice the post in this thread (it is after all the second post here)

Like I already mentioned, I should have been commenting the stuff (commenting more strongly and coherently; I've commented on them elsewhere, even in threads QM have posted in, but I never took the effort to really make the point) earlier, and not just hope QM somehow telephatically would become aware of the things. My mistake.
Other than that, I definitively do like CBM1.8. There are bugs and typos in the new spells, but those should be easy enough to fix.
Possession (or however it is written in the mod) is a *very* heavy class spell for LA Ulm (turn a S1 70 gold mage with one pearl to a Dark Vine commander (two misc slots, for example Lucky charm and Ring of Regen) or a Demon Knight commander (full slots and heavy equipment even without any additions). For Bogarus too it can turn crappy old mages into something useful just before they die of old age (for whome it is no use to give boots of youth). For LA Man it is not a very useful spell, hard to figure out something useful that LA Man astral mages could transfer to.