Re: Turbocharged AI vs Humanities Last Hope - Running
Turn 13 done. Posted turn 14.
Sigh kinda hemmed in by Niefel and tough indies. I have to choose between the dragon and his lackluster minions and a devils/scorpionman/chaff indie to attack all out. Dragon indie would allow me a narrow expansion area until Niefel hems me in...he's focusing very heavily along the south from what little i can see...50 unit expansion squad. couldn't scout it. I'll post exact numbers on the two indies next turn doing the retreat scout thing again to get the comparison. I've not taken a province in two turns and its starting to get worrisome. Have researched con3 though. YAY dwarven hammers..now if i just had the earth gems and not still using my pretender to expand/search.
I was reading the stickie thread regarding how to combat Niefel, and a specific mention of C'tis using Darkness and skellispam was mentioned. Was gonna focus on con6 and then Thaum7 for charm but now thinking I should go straight to Darkness. On a side note i saw mention of an amulet that was referred to as the skellispam amulet. Is it that week little one that only cast animate skeleton for one skellie? Is it even worth the waste of the gems? All my sauromancers can cast animate skeletons and that just seems to be a better way to go by far. But i could field some indie commanders with the amulets if they were considered to be helpful.
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