Quote:
Originally Posted by reverend
Nope, doesn't work.
Fullscreen, the game takes up to a minute to start into the main menu, starting an actual battle takes more than that with extremely sluggish controls (talking a reaction time of 10-20 seconds per click).
Windowed to desktop size doesn't work at all, all I get is a small distorted game window across the middle third of one monitor instead of monitor-filling window. This has always been this way, I suppose the game simply can't cope with two monitors at different resolutions.
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You mention
2 monitors - a configuration not ever tested, to my knowledge. Nor is it likely to be anything the DirectX 5 or 6 based third-party WinVFX graphics engine would know of.
2 identical pixel-size monitors just
might return a rectangle that works, but I have absolutely no idea what 2 differently sized ones would return.
Does it work properly on one (or other) monitor when the other is disconnected?. If so, it is working as developed and designed i.e. on a
single monitor.
Cheers
Andy