Re: CBM 1.8 released
just an update on the new "Possession" spell: it is useless with mercenaries...
You get the mercenary troop as a commander and it remains with you after the mercenary contract ends, but you cannot assign any unit for it to command (so leadership status is useless) and it will disappear the first time it enters combat (it does not show up on the combat, it just disappears)...
I do not see it as a bug, as non-mercenary units got using "Possession" work normally, more as a "feature" so you cannot abuse the spell to get all Eternal Knight for example....
__________________
Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
|